shadimage
Soundcn
blockback-004source: ok · refreshed

Back 004

A concise sound effect for going back in a sequence or returning to a prior state in an interface.

npx shadcn add "https://soundcn.xyz/r/back-004.json"
free

Where it goes

stats

Interaction

animated-counter

Tags auto-generated by rules on 9/24/2026 — empty means no evidence, not lack of support.

Files3 · source cached 10/2/2026, 1:23:10 AM

registry/soundcn/sounds/back-004/back-004.ts
import type { SoundAsset } from "@/lib/sound-types";

export const back004Sound: SoundAsset = {
  name: "back-004",
  dataUri: "data:audio/mpeg;base64,SUQzBAAAAAAAIlRTU0UAAAAOAAADTGF2ZjYyLjMuMTAwAAAAAAAAAAAAAAD/+1DAAAAAAAAAAAAAAAAAAAAAAABJbmZvAAAADwAAAAUAAATkAFVVVVVVVVVVVVVVVVVVVVVVVVV/f39/f39/f39/f39/f39/f39/f6qqqqqqqqqqqqqqqqqqqqqqqqqq1dXV1dXV1dXV1dXV1dXV1dXV1dX//////////////////////////wAAAABMYXZjNjIuMTEAAAAAAAAAAAAAAAAkBAAAAAAAAAAE5FqyHVYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA//tQxAAACSgtSHWRAAGYkOmDOPAAAABWwN1cDNoFGYwcEhzSHA0aRQQAyeNu25bvv+/8bpwAAAAAEOH4gB8H8HAQBAEAwfwfBwEHYPh/5y/lAQDH8oCDoPg+f//7u4w3SjV5fMMAkzeFDDADMCAsxYQRGBjMoAaaZaBKgA0Dy4SjjFwcB1hRIyEh/oWfqHlhTiOUChYFa9aDqexFaeEaWZVv4sZsfT3isGr2u+1Gx5vm1/O0DgFSxhxrBoYdezaqh/TX/QoITOJovyvxci+Tdv/7UsQFgAu0hVYZl4ABbBDrQzGAAFN5kvUj0JAISRpoHKLDMgYWwMNAI2OaOO46RwJg32FydrKjiH4f0FubYd6qqTyp57GfRcazneIur4jxpo94gTF0BRaAuCYs1ulLCoqCxh/3cy5TpuclMZQOS77ugZZtMirEGJpXpXx0LmeWRMkeUUGg6yN383YdxgsSh6gpZ+BHfn7cvuX5q5bx1LJzD/qy2W3KbPDn4cz7nYwpgVCSJQoD4kc0REjv5xQNI/T/XWSzil5kAvV8kzX4MZwQ//tSxAcAC2iRWhmHgAGNG2ibMRAAloUWc9lKVwGxBS2pleAkAa4s0fTjMexOiwpF7Ge6k5jptUJ9xexb11rfX2yV6+g6trVvn480Wd5SGFBQjygMg0AzK/wIFxUN/+g0sUoIAwUo8wQAQkEj10SdNjwOg2RxaV/gQpVmy7P/DYgB6OSRHFdK4WhDkqVxN4yxDiMSMWS8QlIwcRcL/U/xcJATUlCkRJKiyv5ixASMJkxMUvo/yaMydc0JoyNjP/rCShNDX/61O6dsyQCjRAFMnhv/+1LEBYMK4GEMHceACQMH4M2cGDgw0QBCMTDIQEiwYfDINDYNBwYFQ4NmBAEIQOIwAX5DAWAOwZAhoew5B9mcdKDOM5EmplStqxTtzM6Z3ksKLHeQJbIyIxGRGJK1mrq8AAdo+NnARtmYwZcogEOLKozKHsTX6u5sbuOc4rDmYum5rlR0IDhIMJFoLRCoJBMMmRn2f7fof//s//8kp19v/60AAHADSpATEmDAU+7Mh7EYrWTYFSahosCR9DipKhchYRImpERMmiehQ4RAkTJopv/7UsQXgE5Eos5MJMvJNQ5KWPg8wEIIhllYVAkFQCRw4BAIkl6JAIlW80kSS15k1HEFBTQkFFQgo3IblwK/pv+bf+m/83+N/8m2JcppSas3/Nv/xKiirv2V+kCdEFG8K6BWA2iCBjgggmDTIAJ+LYScrEEjVavJ9GHkaJfjBM4wjPLoaZSEmHpFeE9CAg+gloUAP8SQeshBpscj1mVqeRKYSaRXl2pMQU1FMy4xMDCqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqq",
  duration: 0.094,
  format: "mp3",
  license: "CC0",
  author: "Kenney",
};
registry/soundcn/lib/sound-types.ts
export interface SoundAsset {
  /** Unique identifier for the sound */
  name: string;
  /** Base64-encoded data URI (data:audio/mpeg;base64,...) */
  dataUri: string;
  /** Duration in seconds */
  duration: number;
  /** Audio format */
  format: "mp3" | "wav" | "ogg";
  /** License identifier */
  license: "CC0" | "OGA-BY" | "MIT";
  /** Original author/creator */
  author: string;
}

export interface UseSoundOptions {
  /** Volume level from 0 to 1. Default: 1 */
  volume?: number;
  /** Playback speed multiplier. Default: 1 */
  playbackRate?: number;
  /** If true, calling play() stops current playback first. Default: false */
  interrupt?: boolean;
  /** If false, play() does nothing. Useful for user preferences. Default: true */
  soundEnabled?: boolean;
  /** Called when playback starts */
  onPlay?: () => void;
  /** Called when playback ends naturally */
  onEnd?: () => void;
  /** Called when pause() is called */
  onPause?: () => void;
  /** Called when stop() is called */
  onStop?: () => void;
}

export type PlayFunction = (overrides?: {
  volume?: number;
  playbackRate?: number;
}) => void;

export interface SoundControls {
  stop: () => void;
  pause: () => void;
  isPlaying: boolean;
  duration: number | null;
  sound: SoundAsset;
}

export type UseSoundReturn = readonly [PlayFunction, SoundControls];
registry/soundcn/lib/sound-engine.ts
let audioContext: AudioContext | null = null;
const bufferCache = new Map<string, AudioBuffer>();

export function getAudioContext(): AudioContext {
  if (!audioContext) {
    audioContext = new AudioContext();
  }
  return audioContext;
}

export async function decodeAudioData(dataUri: string): Promise<AudioBuffer> {
  const cached = bufferCache.get(dataUri);
  if (cached) return cached;

  const ctx = getAudioContext();
  const base64 = dataUri.split(",")[1];
  const binaryString = atob(base64);
  const bytes = new Uint8Array(binaryString.length);
  for (let i = 0; i < binaryString.length; i++) {
    bytes[i] = binaryString.charCodeAt(i);
  }

  const audioBuffer = await ctx.decodeAudioData(bytes.buffer.slice(0));
  bufferCache.set(dataUri, audioBuffer);
  return audioBuffer;
}

export interface PlaySoundOptions {
  volume?: number;
  playbackRate?: number;
  onEnd?: () => void;
}

export interface SoundPlayback {
  stop: () => void;
}

export async function playSound(
  dataUri: string,
  options: PlaySoundOptions = {}
): Promise<SoundPlayback> {
  const { volume = 1, playbackRate = 1, onEnd } = options;
  const ctx = getAudioContext();
  if (ctx.state === "suspended") {
    await ctx.resume();
  }

  const buffer = await decodeAudioData(dataUri);
  const source = ctx.createBufferSource();
  const gain = ctx.createGain();

  source.buffer = buffer;
  source.playbackRate.value = playbackRate;
  gain.gain.value = volume;

  source.connect(gain);
  gain.connect(ctx.destination);

  source.onended = () => {
    onEnd?.();
  };

  source.start(0);

  return {
    stop: () => {
      try {
        source.stop();
      } catch {
        // No-op if already stopped.
      }
    },
  };
}

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