shadimage
agentui
componentapproval-cardsource: ok · hit

Approval Card

A human-in-the-loop decision surface for approvals, single or multiple-choice questions, custom responses, and multi-step review flows.

npx shadcn add "https://www.agentui.pro/r/approval-card.json"
free

Where it goes

testimonial

Tags auto-generated by rules on 9/24/2026 — empty means no evidence, not lack of support.

Dependencies

Bundle weight · medium
iconslucide-react
animationmotion

Files16 · source cached 10/14/2026, 1:37:15 PM

components/agents/approval-card/index.tsx
"use client";
// www.agentui.pro/components/agents/approval-card

import {
  ArrowLeft,
  ArrowRight,
  Check,
  CircleHelp,
  LoaderCircle,
  MessageSquareText,
  X,
} from "lucide-react";
import { AnimatePresence, motion, useReducedMotion } from "motion/react";
import { useCallback, useEffect, useRef, useState } from "react";
import { AgentDisclosure } from "@/components/agents/agent-disclosure";
import { ActionSwapRollText } from "@/components/motion/action-swap-roll";
import { Button } from "@/components/motion/button";
import { Checkbox } from "@/components/motion/checkbox";
import { Input } from "@/components/motion/input";
import { RadioGroup, RadioGroupItem } from "@/components/motion/radio";
import { EASE_OUT, SPRING_SWAP } from "@/lib/ease";
import { cn } from "@/lib/utils";
import type {
  ApprovalCardAnswer,
  ApprovalCardAnswers,
  ApprovalCardProps,
  ApprovalCardQuestion,
  ApprovalCardStatus,
} from "./types";

export type {
  ApprovalCardAnswer,
  ApprovalCardAnswers,
  ApprovalCardOption,
  ApprovalCardProps,
  ApprovalCardQuestion,
  ApprovalCardStatus,
} from "./types";

const EMPTY_ANSWER: ApprovalCardAnswer = { selected: [], custom: "" };

function getStatusLabel(status: ApprovalCardStatus) {
  if (status === "submitting") return "Submitting";
  if (status === "approved") return "Approved";
  if (status === "rejected") return "Rejected";
  if (status === "changes-requested") return "Changes requested";
  if (status === "answered") return "Response submitted";
  return "Input required";
}

function getStatusClass(status: ApprovalCardStatus) {
  if (status === "approved" || status === "answered") {
    return "text-emerald-600 dark:text-emerald-400";
  }
  if (status === "rejected") return "text-rose-600 dark:text-rose-400";
  if (status === "changes-requested") {
    return "text-amber-600 dark:text-amber-400";
  }
  return "text-muted-foreground";
}

function getStatusBadgeClass(status: ApprovalCardStatus) {
  if (status === "pending" || status === "changes-requested") {
    return "border-amber-500/30 bg-amber-500/10 text-amber-600 dark:text-amber-400";
  }
  if (status === "submitting") {
    return "border-blue-500/30 bg-blue-500/10 text-blue-600 dark:text-blue-400";
  }
  if (status === "approved" || status === "answered") {
    return "border-emerald-500/30 bg-emerald-500/10 text-emerald-600 dark:text-emerald-400";
  }
  return "border-rose-500/30 bg-rose-500/10 text-rose-600 dark:text-rose-400";
}

function isAnswered(answer: ApprovalCardAnswer) {
  return answer.selected.length > 0 || Boolean(answer.custom?.trim());
}

function QuestionOptions({
  question,
  answer,
  disabled,
  onChange,
  onSingleSelect,
}: {
  question: ApprovalCardQuestion;
  answer: ApprovalCardAnswer;
  disabled: boolean;
  onChange: (answer: ApprovalCardAnswer) => void;
  onSingleSelect?: () => void;
}) {
  const custom = answer.custom ?? "";

  return (
    <div className="mt-3">
      {question.options?.length ? (
        question.multiple ? (
          <div className="grid gap-0.5">
            {question.options.map((option) => (
              <Checkbox
                key={option.value}
                checked={answer.selected.includes(option.value)}
                disabled={disabled || option.disabled}
                label={option.label}
                onCheckedChange={(checked) =>
                  onChange({
                    ...answer,
                    selected: checked
                      ? [...answer.selected, option.value]
                      : answer.selected.filter((value) => value !== option.value),
                  })
                }
                className="min-h-9 rounded-lg px-1.5 py-1"
              />
            ))}
          </div>
        ) : (
          <RadioGroup
            value={answer.selected[0] ?? ""}
            onValueChange={(value) => {
              onChange({ selected: [value], custom: "" });
              onSingleSelect?.();
            }}
            className="gap-0.5"
          >
            {question.options.map((option) => (
              <RadioGroupItem
                key={option.value}
                value={option.value}
                label={option.label}
                disabled={disabled || option.disabled}
                className="min-h-9 rounded-lg px-1.5 py-1"
              />
            ))}
          </RadioGroup>
        )
      ) : null}

      {question.allowCustom ? (
        <Input
          value={custom}
          disabled={disabled}
          placeholder={question.customPlaceholder ?? "Add another response…"}
          onChange={(value) =>
            onChange({
              selected: question.multiple ? answer.selected : [],
              custom: value,
            })
          }
          className={cn("p-0.5", question.options?.length && "mt-1.5")}
          classNames={{
            field:
              "h-10 rounded-xl border-0 bg-background/70 focus-within:bg-background",
            input: "px-3 text-sm",
          }}
        />
      ) : null}
    </div>
  );
}

function ProgressDots({ current, ids }: { current: number; ids: string[] }) {
  return (
    <span className="flex gap-1.5">
      <span className="sr-only">
        Question {current + 1} of {ids.length}
      </span>
      {ids.map((id, index) => (
        <motion.span
          key={id}
          aria-hidden="true"
          initial={{
            scale: index === current ? 1 : 0.75,
            opacity: index <= current ? 1 : 0.35,
          }}
          animate={{
            scale: index === current ? 1 : 0.75,
            opacity: index <= current ? 1 : 0.35,
          }}
          transition={SPRING_SWAP}
          className="size-1.5 rounded-full bg-foreground"
        />
      ))}
    </span>
  );
}

export function ApprovalCard({
  title = "Approval required",
  description,
  children,
  questions = [],
  status = "pending",
  answers,
  defaultAnswers = {},
  onAnswersChange,
  step,
  defaultStep = 0,
  onStepChange,
  onSubmit,
  onApprove,
  onReject,
  onRequestChanges,
  onDismiss,
  approveLabel = "Approve",
  submitLabel = "Submit response",
  result,
  className,
}: ApprovalCardProps) {
  const reduce = useReducedMotion() ?? false;
  const [internalAnswers, setInternalAnswers] =
    useState<ApprovalCardAnswers>(defaultAnswers);
  const [internalStep, setInternalStep] = useState(defaultStep);
  const autoAdvanceTimer = useRef<number | undefined>(undefined);
  const currentAnswers = answers ?? internalAnswers;
  const currentStep = Math.min(
    Math.max(0, step ?? internalStep),
    Math.max(0, questions.length - 1),
  );
  const question = questions[currentStep];
  const questionMode = questions.length > 0;
  const pending = status === "pending";
  const busy = status === "submitting";
  const interactive = pending || busy;
  const currentAnswer = question
    ? (currentAnswers[question.id] ?? EMPTY_ANSWER)
    : EMPTY_ANSWER;
  const displayTitle = question?.title ?? title;
  const titleKey = question?.id ?? String(status);
  const statusLabel = getStatusLabel(status);

  const clearAutoAdvance = useCallback(() => {
    if (autoAdvanceTimer.current === undefined) return;
    window.clearTimeout(autoAdvanceTimer.current);
    autoAdvanceTimer.current = undefined;
  }, []);

  useEffect(() => clearAutoAdvance, [clearAutoAdvance]);

  const setAnswers = useCallback(
    (next: ApprovalCardAnswers) => {
      if (answers === undefined) setInternalAnswers(next);
      onAnswersChange?.(next);
    },
    [answers, onAnswersChange],
  );

  const setStep = (next: number) => {
    clearAutoAdvance();
    if (step === undefined) setInternalStep(next);
    onStepChange?.(next);
  };

  const updateCurrentAnswer = (next: ApprovalCardAnswer) => {
    if (!question) return;
    setAnswers({ ...currentAnswers, [question.id]: next });
  };

  const continueQuestion = () => {
    if (currentStep < questions.length - 1) {
      setStep(currentStep + 1);
      return;
    }
    onSubmit?.(currentAnswers);
  };

  const queueAutoAdvance = () => {
    if (
      !question ||
      question.multiple ||
      question.autoAdvance === false ||
      currentStep >= questions.length - 1 ||
      busy
    ) {
      return;
    }

    clearAutoAdvance();
    autoAdvanceTimer.current = window.setTimeout(() => {
      setStep(currentStep + 1);
    }, 240);
  };

  return (
    <div
      data-state={status}
      aria-busy={busy}
      className={cn(
        "w-full overflow-hidden rounded-2xl bg-muted p-4 text-sm",
        className,
      )}
    >
      <div className="flex items-start gap-3">
        <span
          aria-hidden="true"
          className={cn(
            "grid size-5 shrink-0 place-items-center text-muted-foreground",
            getStatusClass(status),
          )}
        >
          {busy ? (
            <LoaderCircle className={cn("size-4", !reduce && "animate-spin")} />
          ) : interactive ? (
            questionMode ? (
              <CircleHelp className="size-4" />
            ) : (
              <MessageSquareText className="size-4" />
            )
          ) : status === "rejected" ? (
            <X className="size-4" />
          ) : (
            <Check className="size-4" />
          )}
        </span>

        <div className="min-w-0 flex-1">
          <div className="flex min-w-0 items-start gap-3">
            <h3 className="min-w-0 flex-1 text-base font-medium leading-5 text-foreground">
              <ActionSwapRollText value={titleKey}>
                {displayTitle}
              </ActionSwapRollText>
            </h3>
            {questionMode && interactive ? (
              <span className="shrink-0 text-xs tabular-nums text-muted-foreground/65">
                {currentStep + 1}/{questions.length}
              </span>
            ) : (
              <span
                className={cn(
                  "shrink-0 rounded-full border px-2 py-0.5 text-[11px] font-medium transition-colors",
                  getStatusBadgeClass(status),
                )}
              >
                {statusLabel}
              </span>
            )}
            {onDismiss ? (
              <button
                type="button"
                aria-label="Dismiss"
                onClick={onDismiss}
                className="grid size-5 shrink-0 place-items-center rounded-full text-muted-foreground outline-none transition-colors hover:text-foreground focus-visible:ring-2 focus-visible:ring-ring"
              >
                <X className="size-4" />
              </button>
            ) : null}
          </div>

          <AgentDisclosure open={interactive}>
            {questionMode && question ? (
              <AnimatePresence initial={false} mode="wait">
                <motion.div
                  key={question.id}
                  initial={reduce ? { opacity: 1 } : { opacity: 0, x: 8 }}
                  animate={{ opacity: 1, x: 0 }}
                  exit={reduce ? { opacity: 0 } : { opacity: 0, x: -6 }}
                  transition={{ duration: reduce ? 0 : 0.2, ease: EASE_OUT }}
                >
                  {question.description ? (
                    <p className="mt-1 leading-5 text-muted-foreground">
                      {question.description}
                    </p>
                  ) : null}
                  <QuestionOptions
                    question={question}
                    answer={currentAnswer}
                    disabled={busy}
                    onChange={updateCurrentAnswer}
                    onSingleSelect={queueAutoAdvance}
                  />
                </motion.div>
              </AnimatePresence>
            ) : (
              <div>
                {description ? (
                  <p className="mt-1 leading-5 text-muted-foreground">
                    {description}
                  </p>
                ) : null}
                {children ? <div className="mt-3">{children}</div> : null}
              </div>
            )}

            {questionMode ? (
              <div className="mt-4 flex items-center gap-3">
                <Button
                  variant="ghost"
                  size="icon"
                  aria-label="Previous question"
                  disabled={busy || currentStep === 0}
                  onClick={() => setStep(currentStep - 1)}
                  className="rounded-full"
                >
                  <ArrowLeft className="size-4" />
                </Button>
                <ProgressDots
                  current={currentStep}
                  ids={questions.map((item) => item.id)}
                />
                <Button
                  size={currentStep === questions.length - 1 ? "sm" : "icon"}
                  aria-label={
                    currentStep === questions.length - 1
                      ? "Submit response"
                      : "Next question"
                  }
                  disabled={busy || !isAnswered(currentAnswer)}
                  onClick={continueQuestion}
                  className="ml-auto rounded-full"
                >
                  {busy ? (
                    <LoaderCircle className={cn("size-4", !reduce && "animate-spin")} />
                  ) : currentStep === questions.length - 1 ? (
                    <>
                      {submitLabel}
                      <ArrowRight className="size-3.5" />
                    </>
                  ) : (
                    <ArrowRight className="size-4" />
                  )}
                </Button>
              </div>
            ) : (
              <div className="mt-4 flex flex-wrap items-center gap-2">
                <Button
                  size="sm"
                  disabled={busy}
                  onClick={onApprove}
                  className="rounded-full"
                >
                  {approveLabel}
                </Button>
                {onRequestChanges ? (
                  <Button
                    variant="secondary"
                    size="sm"
                    disabled={busy}
                    onClick={onRequestChanges}
                    className="rounded-full"
                  >
                    Request changes
                  </Button>
                ) : null}
                {onReject ? (
                  <Button
                    variant="ghost"
                    size="sm"
                    disabled={busy}
                    onClick={onReject}
                    className="rounded-full text-muted-foreground hover:text-rose-600 dark:hover:text-rose-400"
                  >
                    Reject
                  </Button>
                ) : null}
              </div>
            )}
          </AgentDisclosure>

          {!interactive ? (
            <p className="mt-1 text-sm text-muted-foreground">
              {result ?? statusLabel}
            </p>
          ) : null}
        </div>
      </div>
    </div>
  );
}
components/agents/approval-card/types.ts
// www.agentui.pro/components/agents/approval-card
import type { ReactNode } from "react";

export type ApprovalCardStatus =
  | "pending"
  | "submitting"
  | "approved"
  | "rejected"
  | "changes-requested"
  | "answered";

export interface ApprovalCardOption {
  value: string;
  label: string;
  disabled?: boolean;
}

export interface ApprovalCardQuestion {
  id: string;
  title: ReactNode;
  description?: ReactNode;
  options?: ApprovalCardOption[];
  multiple?: boolean;
  autoAdvance?: boolean;
  allowCustom?: boolean;
  customPlaceholder?: string;
}

export interface ApprovalCardAnswer {
  selected: string[];
  custom?: string;
}

export type ApprovalCardAnswers = Record<string, ApprovalCardAnswer>;

export interface ApprovalCardProps {
  title?: ReactNode;
  description?: ReactNode;
  children?: ReactNode;
  questions?: ApprovalCardQuestion[];
  status?: ApprovalCardStatus;
  answers?: ApprovalCardAnswers;
  defaultAnswers?: ApprovalCardAnswers;
  onAnswersChange?: (answers: ApprovalCardAnswers) => void;
  step?: number;
  defaultStep?: number;
  onStepChange?: (step: number) => void;
  onSubmit?: (answers: ApprovalCardAnswers) => void;
  onApprove?: () => void;
  onReject?: () => void;
  onRequestChanges?: () => void;
  onDismiss?: () => void;
  approveLabel?: ReactNode;
  submitLabel?: ReactNode;
  result?: ReactNode;
  className?: string;
}
components/agents/agent-disclosure.tsx
"use client";

import { motion, type HTMLMotionProps, useReducedMotion } from "motion/react";
import type { CSSProperties } from "react";
import { EASE_OUT } from "@/lib/ease";
import { cn } from "@/lib/utils";

export interface AgentDisclosureProps
  extends Omit<HTMLMotionProps<"div">, "animate" | "initial"> {
  open: boolean;
  openHeight?: CSSProperties["height"];
}

/** Shared transform-only reveal for collapsible agent content. */
export function AgentDisclosure({
  open,
  openHeight = "auto",
  className,
  style,
  transition,
  ...props
}: AgentDisclosureProps) {
  const reduce = useReducedMotion() ?? false;

  return (
    <motion.div
      {...props}
      aria-hidden={!open}
      inert={!open}
      initial={false}
      animate={
        reduce
          ? { opacity: open ? 1 : 0 }
          : {
              opacity: open ? 1 : 0,
              clipPath: open ? "inset(0 0 0% 0)" : "inset(0 0 100% 0)",
              y: open ? 0 : -4,
            }
      }
      transition={
        transition ?? {
          duration: reduce ? 0 : open ? 0.22 : 0.14,
          ease: EASE_OUT,
        }
      }
      className={cn("overflow-hidden", className)}
      style={{
        ...style,
        height: open ? openHeight : 0,
        pointerEvents: open ? undefined : "none",
        transformOrigin: "top",
      }}
    />
  );
}
components/motion/action-swap-roll.tsx
"use client";

import {
  ActionSwapButton,
  ActionSwapIcon,
  ActionSwapText,
  type ActionSwapButtonProps,
  type ActionSwapIconProps,
  type ActionSwapTextProps,
} from "./action-swap";

export type {
  ActionSwapButtonSize,
  ActionSwapButtonVariant,
  ActionSwapItem,
} from "./action-swap";

export type ActionSwapRollButtonProps = Omit<ActionSwapButtonProps, "animation">;
export type ActionSwapRollTextProps = Omit<ActionSwapTextProps, "animation">;
export type ActionSwapRollIconProps = Omit<ActionSwapIconProps, "animation">;

export function ActionSwapRollButton(props: ActionSwapRollButtonProps) {
  return <ActionSwapButton {...props} animation="roll" />;
}

export function ActionSwapRollText(props: ActionSwapRollTextProps) {
  return <ActionSwapText {...props} animation="roll" />;
}

export function ActionSwapRollIcon(props: ActionSwapRollIconProps) {
  return <ActionSwapIcon {...props} animation="roll" />;
}
components/motion/button/index.tsx
export type {
  ButtonLinkProps,
  ButtonProps,
  ButtonSize,
  ButtonVariant,
} from "./base";
export { Button, ButtonLink } from "./base";
export type { MagneticButtonProps } from "./magnetic";
export { MagneticButton } from "./magnetic";
export type { ButtonState, StatefulButtonProps } from "./stateful";
export { StatefulButton } from "./stateful";
components/motion/checkbox.tsx
"use client";

import { AnimatePresence, motion, useReducedMotion } from "motion/react";
import { useId } from "react";
import { EASE_OUT, SPRING_PRESS } from "@/lib/ease";
import { cn } from "@/lib/utils";

const CHECK_PATH = "M5 13l4 4L19 7";
const INDETERMINATE_PATH = "M6 12h12";

export interface CheckboxProps {
  checked: boolean;
  onCheckedChange: (checked: boolean) => void;
  disabled?: boolean;
  indeterminate?: boolean;
  label?: string;
  className?: string;
  id?: string;
  "aria-label"?: string;
  /** Associates an external message (e.g. a form error) with the control. */
  "aria-describedby"?: string;
}

export function Checkbox({
  checked,
  onCheckedChange,
  disabled,
  indeterminate,
  label,
  className,
  id: idProp,
  "aria-label": ariaLabel,
  "aria-describedby": ariaDescribedBy,
}: CheckboxProps) {
  const autoId = useId();
  const id = idProp ?? autoId;
  const reduce = useReducedMotion();
  const showMark = checked || indeterminate;
  const path = indeterminate ? INDETERMINATE_PATH : CHECK_PATH;

  return (
    <label
      htmlFor={id}
      className={cn(
        "inline-flex items-center gap-3",
        disabled ? "cursor-not-allowed" : "cursor-pointer",
        className,
      )}
    >
      <motion.button
        id={id}
        type="button"
        role="checkbox"
        aria-checked={indeterminate ? "mixed" : checked}
        aria-label={ariaLabel}
        aria-describedby={ariaDescribedBy}
        disabled={disabled}
        onClick={() => !disabled && onCheckedChange(!checked)}
        whileTap={reduce || disabled ? undefined : { scale: 0.92 }}
        transition={SPRING_PRESS}
        data-state={
          checked ? "checked" : indeterminate ? "indeterminate" : "unchecked"
        }
        className={cn(
          "inline-flex h-5 w-5 shrink-0 items-center justify-center rounded-md border-2 outline-none transition-colors duration-200",
          "focus-visible:ring-2 focus-visible:ring-ring focus-visible:ring-offset-2 focus-visible:ring-offset-background",
          "disabled:cursor-not-allowed disabled:opacity-60",
          showMark
            ? "border-primary bg-primary text-primary-foreground"
            : "border-muted-foreground/50 bg-background hover:border-muted-foreground",
        )}
      >
        <AnimatePresence initial={false}>
          {showMark ? (
            <motion.svg
              key={indeterminate ? "indeterminate" : "checked"}
              width="12"
              height="12"
              viewBox="0 0 24 24"
              fill="none"
              stroke="currentColor"
              strokeWidth={3}
              strokeLinecap="round"
              strokeLinejoin="round"
              initial={reduce ? { opacity: 1 } : { opacity: 0, scale: 0.5 }}
              animate={reduce ? { opacity: 1 } : { opacity: 1, scale: 1 }}
              exit={
                reduce
                  ? { opacity: 0 }
                  : { opacity: 0, scale: 0.5, filter: "blur(4px)" }
              }
              transition={
                reduce ? { duration: 0 } : { duration: 0.16, ease: EASE_OUT }
              }
              aria-hidden
            >
              <title>{indeterminate ? "Partially selected" : "Selected"}</title>
              <motion.path
                d={path}
                initial={reduce ? { pathLength: 1 } : { pathLength: 0 }}
                animate={{ pathLength: 1 }}
                transition={
                  reduce
                    ? { duration: 0 }
                    : {
                        duration: indeterminate ? 0.2 : 0.3,
                        ease: EASE_OUT,
                        delay: 0.04,
                      }
                }
              />
            </motion.svg>
          ) : null}
        </AnimatePresence>
      </motion.button>
      {label ? (
        <span className={cn("select-none text-sm text-foreground", disabled && "opacity-60")}>
          {label}
        </span>
      ) : null}
    </label>
  );
}
components/motion/input.tsx
"use client";

import {
  AnimatePresence,
  animate,
  motion,
  useReducedMotion,
} from "motion/react";
import {
  forwardRef,
  useEffect,
  useId,
  useRef,
  useState,
  type InputHTMLAttributes,
  type ReactNode,
} from "react";
import { cn } from "@/lib/utils";

export type InputClassNames = {
  root?: string;
  label?: string;
  field?: string;
  input?: string;
  leftIcon?: string;
  rightIcon?: string;
  successIcon?: string;
  errorMessage?: string;
};

export interface InputProps extends Omit<
  InputHTMLAttributes<HTMLInputElement>,
  "value" | "defaultValue" | "onChange"
> {
  label?: string;
  value?: string;
  defaultValue?: string;
  onChange?: (value: string) => void;
  /** Truthy error triggers a shake, red border and (if a string) a message. */
  error?: string | boolean;
  success?: boolean;
  leftIcon?: ReactNode;
  rightIcon?: ReactNode;
  className?: string;
  classNames?: InputClassNames;
}

export const Input = forwardRef<HTMLInputElement, InputProps>(function Input(
  {
    label,
    value: valueProp,
    defaultValue,
    onChange,
    onFocus,
    onBlur,
    error,
    success,
    leftIcon,
    rightIcon,
    className,
    classNames,
    disabled,
    id: idProp,
    type,
    ...rest
  },
  ref,
) {
  const reactId = useId();
  const id = idProp ?? reactId;
  const reduce = useReducedMotion();

  const controlled = valueProp !== undefined;
  const [internal, setInternal] = useState(defaultValue ?? "");
  const value = controlled ? (valueProp ?? "") : internal;

  const [focused, setFocused] = useState(false);

  const fieldRef = useRef<HTMLDivElement>(null);

  const hasError = Boolean(error);
  const errorMessage = typeof error === "string" ? error : null;

  // Right edge shows the success check, otherwise the caller's right icon.
  const rightSlot = success ? null : rightIcon;

  // Shake the field when an error appears.
  useEffect(() => {
    if (!fieldRef.current || reduce || !hasError) return;
    animate(
      fieldRef.current,
      { x: [0, -6, 6, -4, 4, -2, 0] },
      { duration: 0.45 },
    );
  }, [hasError, reduce]);

  const handleChange = (next: string) => {
    if (!controlled) setInternal(next);
    onChange?.(next);
  };

  return (
    <div
      className={cn("flex flex-col gap-1.5", className, classNames?.root)}
    >
      {label ? (
        <label
          htmlFor={id}
          className={cn(
            "px-1 text-sm font-medium text-foreground",
            classNames?.label,
          )}
        >
          {label}
        </label>
      ) : null}

      <div
        ref={fieldRef}
        data-state={
          hasError
            ? "error"
            : success
              ? "success"
              : focused
                ? "focused"
                : "idle"
        }
        className={cn(
          "relative h-11 overflow-hidden rounded-full border transition-colors duration-200",
          "border-border",
          focused && !hasError && "border-foreground/40 ring-2 ring-ring/40",
          hasError && "border-destructive ring-2 ring-destructive/25",
          disabled && "opacity-60",
          classNames?.field,
        )}
      >
        {leftIcon ? (
          <span
            className={cn(
              "pointer-events-none absolute left-3 top-1/2 flex -translate-y-1/2 items-center text-muted-foreground [&_svg]:h-4 [&_svg]:w-4",
              classNames?.leftIcon,
            )}
          >
            {leftIcon}
          </span>
        ) : null}

        <input
          ref={ref}
          id={id}
          type={type}
          value={value}
          disabled={disabled}
          aria-invalid={hasError || undefined}
          aria-describedby={errorMessage ? `${id}-error` : undefined}
          {...rest}
          onChange={(e) => handleChange(e.target.value)}
          onFocus={(event) => {
            setFocused(true);
            onFocus?.(event);
          }}
          onBlur={(event) => {
            setFocused(false);
            onBlur?.(event);
          }}
          className={cn(
            "peer h-full w-full bg-transparent text-base leading-6 text-foreground caret-foreground outline-none",
            "placeholder:text-muted-foreground/60",
            leftIcon ? "pl-10" : "pl-3.5",
            rightSlot || success ? "pr-10" : "pr-3.5",
            disabled && "cursor-not-allowed",
            classNames?.input,
          )}
        />

        {success ? (
          <motion.svg
            viewBox="0 0 24 24"
            fill="none"
            className={cn(
              "absolute right-3.5 top-1/2 h-5 w-5 -translate-y-1/2 text-(--color-success)",
              classNames?.successIcon,
            )}
          >
            <motion.path
              d="M5 12.5l4.5 4.5L19 7.5"
              stroke="currentColor"
              strokeWidth={2.5}
              strokeLinecap="round"
              strokeLinejoin="round"
              initial={reduce ? { pathLength: 1 } : { pathLength: 0 }}
              animate={{ pathLength: 1 }}
              transition={{ duration: 0.35, ease: "easeOut" }}
            />
          </motion.svg>
        ) : rightSlot ? (
          <span
            className={cn(
              "absolute right-0 top-0 flex h-full items-center text-muted-foreground [&_button]:grid [&_button]:size-11 [&_button]:place-items-center [&_svg]:h-4 [&_svg]:w-4",
              classNames?.rightIcon,
            )}
          >
            {rightSlot}
          </span>
        ) : null}
      </div>

      <AnimatePresence initial={false}>
        {errorMessage ? (
          <motion.p
            id={`${id}-error`}
            role="alert"
            initial={
              reduce
                ? { opacity: 0 }
                : { opacity: 0, y: -4, filter: "blur(4px)" }
            }
            animate={{ opacity: 1, y: 0, filter: "blur(0px)" }}
            exit={
              reduce
                ? { opacity: 0 }
                : { opacity: 0, y: -4, filter: "blur(4px)" }
            }
            transition={{ duration: 0.2 }}
            className={cn(
              "px-1 text-xs text-destructive",
              classNames?.errorMessage,
            )}
          >
            {errorMessage}
          </motion.p>
        ) : null}
      </AnimatePresence>
    </div>
  );
});
components/motion/radio.tsx
"use client";

import { motion, MotionConfig, useReducedMotion } from "motion/react";
import {
  createContext,
  useCallback,
  useContext,
  useId,
  useMemo,
  useState,
  type ReactNode,
} from "react";
import { SPRING_LAYOUT, SPRING_PRESS } from "@/lib/ease";
import { cn } from "@/lib/utils";

type RadioCtx = {
  value: string;
  setValue: (value: string) => void;
  layoutId: string;
};

const RadioCtx = createContext<RadioCtx | null>(null);

function useRadioGroup() {
  const ctx = useContext(RadioCtx);
  if (!ctx) {
    throw new Error("RadioGroupItem must be used inside <RadioGroup>");
  }
  return ctx;
}

export interface RadioGroupProps {
  value?: string;
  defaultValue?: string;
  onValueChange?: (value: string) => void;
  children: ReactNode;
  className?: string;
  orientation?: "vertical" | "horizontal";
}

export function RadioGroup({
  value,
  defaultValue = "",
  onValueChange,
  children,
  className,
  orientation = "vertical",
}: RadioGroupProps) {
  const [internal, setInternal] = useState(defaultValue);
  const layoutId = useId();
  const reduce = useReducedMotion();
  const controlled = value !== undefined;
  const current = controlled ? value : internal;
  const setValue = useCallback(
    (next: string) => {
      if (!controlled) setInternal(next);
      onValueChange?.(next);
    },
    [controlled, onValueChange],
  );
  const contextValue = useMemo(
    () => ({ value: current, setValue, layoutId }),
    [current, layoutId, setValue],
  );

  return (
    <MotionConfig transition={reduce ? { duration: 0 } : SPRING_LAYOUT}>
      <RadioCtx.Provider value={contextValue}>
        <div
          role="radiogroup"
          className={cn(
            "flex gap-3",
            orientation === "vertical" ? "flex-col" : "flex-row flex-wrap",
            className,
          )}
        >
          {children}
        </div>
      </RadioCtx.Provider>
    </MotionConfig>
  );
}

export interface RadioGroupItemProps {
  value: string;
  label?: string;
  disabled?: boolean;
  className?: string;
  id?: string;
}

export function RadioGroupItem({
  value,
  label,
  disabled,
  className,
  id: idProp,
}: RadioGroupItemProps) {
  const { value: groupValue, setValue, layoutId } = useRadioGroup();
  const autoId = useId();
  const id = idProp ?? autoId;
  const reduce = useReducedMotion();
  const selected = groupValue === value;

  return (
    <label
      htmlFor={id}
      className={cn(
        "inline-flex items-center gap-3",
        disabled ? "cursor-not-allowed" : "cursor-pointer",
        className,
      )}
    >
      <motion.button
        id={id}
        type="button"
        role="radio"
        aria-checked={selected}
        disabled={disabled}
        onClick={() => !disabled && setValue(value)}
        whileTap={reduce || disabled ? undefined : { scale: 0.92 }}
        transition={SPRING_PRESS}
        data-state={selected ? "checked" : "unchecked"}
        className={cn(
          "relative inline-flex h-5 w-5 shrink-0 items-center justify-center rounded-full border-2 outline-none transition-colors duration-200",
          "focus-visible:ring-2 focus-visible:ring-ring focus-visible:ring-offset-2 focus-visible:ring-offset-background",
          "disabled:cursor-not-allowed disabled:opacity-60",
          selected
            ? "border-primary"
            : "border-muted-foreground/50 hover:border-muted-foreground",
        )}
      >
        {selected ? (
          <motion.span
            layoutId={layoutId}
            className="absolute inset-1 rounded-full bg-primary"
            transition={reduce ? { duration: 0 } : SPRING_LAYOUT}
          />
        ) : null}
      </motion.button>
      {label ? (
        <span className={cn("select-none text-sm text-foreground", disabled && "opacity-60")}>
          {label}
        </span>
      ) : null}
    </label>
  );
}
lib/ease.ts
// Shared motion tokens. Easing curves mirror the CSS custom properties in
// globals.css; springs are the canonical physics used across components.
// Strong custom variants — defaults like `ease-in`/`ease-out` feel weak.

export const EASE_OUT = [0.16, 1, 0.3, 1] as const;
export const EASE_IN_OUT = [0.77, 0, 0.175, 1] as const;
export const EASE_DRAWER = [0.32, 0.72, 0, 1] as const;

/** CSS string form of EASE_OUT for inline style transitions. */
export const EASE_OUT_CSS = "cubic-bezier(0.16, 1, 0.3, 1)";

/** Press feedback on buttons and other tappable surfaces. */
export const SPRING_PRESS = {
  type: "spring",
  stiffness: 500,
  damping: 30,
  mass: 0.6,
} as const;

/** Content swaps — label/icon slots trading places inside a control. */
export const SPRING_SWAP = {
  type: "spring",
  stiffness: 460,
  damping: 30,
  mass: 0.55,
} as const;

/** Overlay panel entrances — modals and sheets summoned by pointer. */
export const SPRING_PANEL = {
  type: "spring",
  stiffness: 420,
  damping: 40,
  mass: 0.5,
} as const;

/** Shared-layout glides — pills, indicators and panels morphing between positions. */
export const SPRING_LAYOUT = {
  type: "spring",
  stiffness: 360,
  damping: 32,
  mass: 0.6,
} as const;

/** Cursor-follow physics for decorative mouse tracking (magnetic, tilt, dock). */
export const SPRING_MOUSE = {
  stiffness: 200,
  damping: 15,
  mass: 0.3,
} as const;

/** Dragged handles and fills (sliders) — critically damped `useSpring` config,
 * so the value follows the pointer butterily and never rebounds off an end. */
export const SPRING_GLIDE = {
  stiffness: 700,
  damping: 50,
  mass: 0.5,
} as const;
lib/utils.ts
import { clsx, type ClassValue } from "clsx"
import { twMerge } from "tailwind-merge"

export function cn(...inputs: ClassValue[]) {
  return twMerge(clsx(inputs))
}
components/motion/action-swap.tsx
"use client";

import { AnimatePresence, motion, useReducedMotion, type HTMLMotionProps, type Variants } from "motion/react";
import { useEffect, useState } from "react";
import type { ReactNode } from "react";
import { EASE_OUT, SPRING_PRESS, SPRING_SWAP } from "@/lib/ease";
import { cn } from "@/lib/utils";

export type ActionSwapItem = {
  id: string;
  label: ReactNode;
  icon?: ReactNode;
  ariaLabel?: string;
};

export type ActionSwapButtonVariant = "primary" | "secondary" | "outline" | "ghost";
export type ActionSwapButtonSize = "sm" | "md" | "lg" | "icon";
export type ActionSwapAnimation = "blur" | "roll" | "cascade";

/** Animations with a single-element variant set (cascade animates per letter). */
type CoreAnimation = "blur" | "roll";

export interface ActionSwapButtonProps extends Omit<
  HTMLMotionProps<"button">,
  "children" | "onChange"
> {
  items: ActionSwapItem[];
  value?: string;
  defaultValue?: string;
  onValueChange?: (value: string, item: ActionSwapItem) => void;
  variant?: ActionSwapButtonVariant;
  size?: ActionSwapButtonSize;
  animation?: ActionSwapAnimation;
  iconOnly?: boolean;
  cycle?: boolean;
}

export interface ActionSwapTextProps {
  value: string;
  children: ReactNode;
  animation?: ActionSwapAnimation;
  className?: string;
}

export interface ActionSwapIconProps {
  value: string;
  children: ReactNode;
  animation?: ActionSwapAnimation;
  className?: string;
}

const BLUR_TRANSITION = { duration: 0.2, ease: "easeInOut" } as const;
const ROLL_TRANSITION = SPRING_SWAP;
const ROLL_EXIT_TRANSITION = { duration: 0.14, ease: EASE_OUT } as const;
const SWAP_BLUR = "blur(8px)";
const ROLL_BLUR = "blur(3px)";

// Cascade rolls the label one letter at a time, left to right. The leaving
// and landing strings overlap as independent layers (no shared cells), so
// proportional glyph widths never jitter. Exits cascade at half the enter
// stagger so the tail of the old label lingers briefly.
const CASCADE_STAGGER = 0.025;
const CASCADE_OFFSET = 14;

const CASCADE_LETTER_VARIANTS: Variants = {
  initial: { opacity: 0, y: CASCADE_OFFSET, filter: ROLL_BLUR },
  static: { opacity: 1, y: 0, filter: "blur(0px)" },
  animate: (delay: number = 0) => ({
    opacity: 1,
    y: 0,
    filter: "blur(0px)",
    transition: {
      y: { ...SPRING_SWAP, delay },
      opacity: { duration: 0.2, ease: EASE_OUT, delay },
      filter: { duration: 0.2, ease: EASE_OUT, delay },
    },
  }),
  exit: (delay: number = 0) => ({
    opacity: 0,
    y: -CASCADE_OFFSET,
    filter: ROLL_BLUR,
    transition: { duration: 0.16, ease: EASE_OUT, delay: delay * 0.5 },
  }),
};

const TEXT_VARIANTS: Record<CoreAnimation, Variants> = {
  blur: {
    initial: { opacity: 0, scale: 0.94, filter: SWAP_BLUR },
    animate: {
      opacity: 1,
      scale: 1,
      filter: "blur(0px)",
      transition: BLUR_TRANSITION,
    },
    exit: {
      opacity: 0,
      scale: 0.94,
      filter: SWAP_BLUR,
      transition: BLUR_TRANSITION,
    },
  },
  roll: {
    initial: { opacity: 0, y: "90%", filter: ROLL_BLUR },
    animate: {
      opacity: 1,
      y: "0%",
      filter: "blur(0px)",
      transition: ROLL_TRANSITION,
    },
    exit: {
      opacity: 0,
      y: "-90%",
      filter: ROLL_BLUR,
      transition: ROLL_EXIT_TRANSITION,
    },
  },
};

const ICON_VARIANTS: Record<CoreAnimation, Variants> = {
  blur: {
    initial: { opacity: 0, scale: 0.25, filter: SWAP_BLUR },
    animate: {
      opacity: 1,
      scale: 1,
      filter: "blur(0px)",
      transition: BLUR_TRANSITION,
    },
    exit: {
      opacity: 0,
      scale: 0.25,
      filter: SWAP_BLUR,
      transition: BLUR_TRANSITION,
    },
  },
  roll: {
    initial: { opacity: 0, y: 12, filter: ROLL_BLUR },
    animate: {
      opacity: 1,
      y: 0,
      filter: "blur(0px)",
      transition: ROLL_TRANSITION,
    },
    exit: {
      opacity: 0,
      y: -12,
      filter: ROLL_BLUR,
      transition: ROLL_EXIT_TRANSITION,
    },
  },
};

const VARIANT_CLASS: Record<ActionSwapButtonVariant, string> = {
  primary: "bg-primary text-primary-foreground hover:bg-primary/90",
  secondary: "border border-border bg-card text-foreground hover:border-border",
  outline: "border border-border bg-transparent text-foreground hover:bg-primary/5",
  ghost: "text-muted-foreground hover:bg-primary/5 hover:text-foreground",
};

const SIZE_CLASS: Record<ActionSwapButtonSize, string> = {
  sm: "h-8 gap-1.5 rounded-full px-3 text-xs",
  md: "h-10 gap-2 rounded-full px-4 text-sm",
  lg: "h-12 gap-2.5 rounded-full px-5 text-base",
  icon: "h-10 w-10 rounded-full",
};

export function ActionSwapText({
  value,
  children,
  animation = "blur",
  className,
}: ActionSwapTextProps) {
  const reduce = useReducedMotion();
  const [mounted, setMounted] = useState(false);
  useEffect(() => setMounted(true), []);

  // Cascade needs a plain string to split into letters; non-string content
  // and reduced motion fall back to the closest single-element animation.
  const label = typeof children === "string" ? children : null;
  // Server markup and the first client render must share one stable structure.
  // Motion only becomes eligible after hydration and preference resolution.
  const motionReady = mounted && reduce === false;
  const cascade = animation === "cascade" && label !== null;
  const coreAnimation: CoreAnimation =
    animation === "cascade" ? "roll" : animation;

  return (
    <span
      className={cn(
        "relative -my-[0.08em] inline-block max-w-full whitespace-nowrap py-[0.08em] align-bottom",
        className,
      )}
      style={{
        clipPath: "inset(0 -999px)",
        WebkitClipPath: "inset(0 -999px)",
      }}
    >
      <span
        aria-hidden
        className="invisible inline-block whitespace-nowrap"
      >
        {cascade
          ? label.split("").map((char, index) => (
              <span
                // biome-ignore lint/suspicious/noArrayIndexKey: position is the slot identity.
                key={index}
                className="inline-block whitespace-pre"
              >
                {char}
              </span>
            ))
          : children}
      </span>
      {cascade ? (
        <>
          {/* Letters are decorative fragments; readers get the whole label. */}
          <span className="sr-only">{label}</span>
          <AnimatePresence initial={false}>
            <motion.span
              key={`cascade-${value}`}
              aria-hidden
              initial={motionReady ? "initial" : false}
              animate={motionReady ? "animate" : "static"}
              exit={motionReady ? "exit" : undefined}
              className="absolute left-0 top-[0.08em] inline-block whitespace-pre"
            >
              {label.split("").map((char, i) => (
                <motion.span
                  // biome-ignore lint/suspicious/noArrayIndexKey: position is the slot identity — the letter at a position is exactly what rolls.
                  key={i}
                  custom={i * CASCADE_STAGGER}
                  variants={CASCADE_LETTER_VARIANTS}
                  className="inline-block whitespace-pre will-change-[opacity,filter,transform]"
                >
                  {char}
                </motion.span>
              ))}
            </motion.span>
          </AnimatePresence>
        </>
      ) : (
        <AnimatePresence initial={false}>
          <motion.span
            key={`${animation}-${value}`}
            variants={TEXT_VARIANTS[coreAnimation]}
            initial={motionReady ? "initial" : false}
            animate={
              motionReady
                ? "animate"
                : { opacity: 1, filter: "blur(0px)", scale: 1, y: 0 }
            }
            exit={motionReady ? "exit" : undefined}
            // Truncation lives on the layer that holds the text — the layer
            // moves as a whole, so clipping it never eats the roll.
            className="absolute left-0 top-[0.08em] inline-block max-w-full truncate will-change-[opacity,filter,transform]"
          >
            {children}
          </motion.span>
        </AnimatePresence>
      )}
    </span>
  );
}

export function ActionSwapIcon({
  value,
  children,
  animation = "blur",
  className,
}: ActionSwapIconProps) {
  const reduce = useReducedMotion();
  const [mounted, setMounted] = useState(false);
  useEffect(() => setMounted(true), []);
  const motionReady = mounted && reduce === false;
  // Icons are single elements — cascade maps to its closest motion, roll.
  const coreAnimation: CoreAnimation =
    animation === "cascade" ? "roll" : animation;

  return (
    <span className={cn("relative inline-grid shrink-0 place-items-center overflow-hidden", className)}>
      <AnimatePresence mode="popLayout" initial={false}>
        <motion.span
          key={`${animation}-${value}`}
          aria-hidden
          variants={ICON_VARIANTS[coreAnimation]}
          initial={motionReady ? "initial" : false}
          animate={
            motionReady
              ? "animate"
              : { opacity: 1, filter: "blur(0px)", scale: 1, y: 0 }
          }
          exit={motionReady ? "exit" : undefined}
          className="col-start-1 row-start-1 inline-flex items-center justify-center will-change-[opacity,filter,transform]"
        >
          {children}
        </motion.span>
      </AnimatePresence>
    </span>
  );
}

export function ActionSwapButton({
  items,
  value,
  defaultValue,
  onValueChange,
  variant = "secondary",
  size = "md",
  animation = "blur",
  iconOnly = size === "icon",
  cycle = true,
  className,
  disabled,
  onClick,
  ...rest
}: ActionSwapButtonProps) {
  const reduce = useReducedMotion();
  const [internalValue, setInternalValue] = useState(defaultValue ?? items[0]?.id);
  const currentValue = value ?? internalValue;
  const activeIndex = Math.max(0, items.findIndex((item) => item.id === currentValue));
  const activeItem = items[activeIndex] ?? items[0];
  const hasIcon = items.some((item) => item.icon);
  const nextItem = cycle && items.length > 0 ? items[(activeIndex + 1) % items.length] : undefined;

  if (!activeItem) return null;

  const accessibleLabel = activeItem.ariaLabel ?? (iconOnly && typeof activeItem.label === "string" ? activeItem.label : undefined);

  return (
    <motion.button
      type="button"
      disabled={disabled}
      whileTap={reduce || disabled ? undefined : { scale: 0.97 }}
      transition={SPRING_PRESS}
      className={cn(
        "inline-flex items-center justify-center overflow-hidden font-medium transition-colors",
        "disabled:pointer-events-none disabled:opacity-50",
        VARIANT_CLASS[variant],
        SIZE_CLASS[size],
        className,
      )}
      aria-label={accessibleLabel}
      onClick={(event) => {
        onClick?.(event);
        if (event.defaultPrevented || disabled || !cycle || !nextItem) return;
        if (value === undefined) setInternalValue(nextItem.id);
        onValueChange?.(nextItem.id, nextItem);
      }}
      {...rest}
    >
      {hasIcon ? (
        <ActionSwapIcon value={activeItem.id} animation={animation} className="h-4 w-4">
          {activeItem.icon ?? null}
        </ActionSwapIcon>
      ) : null}
      {!iconOnly ? (
        <ActionSwapText value={activeItem.id} animation={animation}>
          {activeItem.label}
        </ActionSwapText>
      ) : null}
    </motion.button>
  );
}
components/motion/button/base.tsx
"use client";

import {
  AnimatePresence,
  type HTMLMotionProps,
  motion,
  useReducedMotion,
} from "motion/react";
import {
  forwardRef,
  type PointerEvent,
  type ReactNode,
  useCallback,
  useRef,
  useState,
} from "react";
import { EASE_OUT, SPRING_PRESS } from "@/lib/ease";
import { useHoverCapable } from "@/lib/hooks/use-hover-capable";
import { cn } from "@/lib/utils";

export type ButtonVariant = "primary" | "secondary" | "ghost" | "outline";
export type ButtonSize = "sm" | "md" | "lg" | "icon";

export interface ButtonProps extends Omit<
  HTMLMotionProps<"button">,
  "children"
> {
  variant?: ButtonVariant;
  size?: ButtonSize;
  pressScale?: number;
  /** Spawn a Material-style ripple from the press point. Off by default. */
  ripple?: boolean;
  children?: ReactNode;
}

export interface ButtonLinkProps extends Omit<
  HTMLMotionProps<"a">,
  "children"
> {
  variant?: ButtonVariant;
  size?: ButtonSize;
  pressScale?: number;
  children?: ReactNode;
}

type Ripple = { id: number; x: number; y: number; size: number };

const VARIANT_CLASS: Record<ButtonVariant, string> = {
  primary: "bg-primary text-primary-foreground hover:bg-primary/90",
  secondary: "border border-border bg-card text-foreground hover:border-border",
  ghost: "text-muted-foreground hover:text-foreground hover:bg-primary/5",
  outline:
    "border border-border bg-transparent text-foreground hover:bg-primary/5",
};

const SIZE_CLASS: Record<ButtonSize, string> = {
  sm: "h-8 px-3 text-xs gap-1.5 rounded-full",
  md: "h-10 px-5 text-sm gap-2 rounded-full",
  lg: "h-12 px-6 text-base gap-2 rounded-full",
  icon: "h-8 w-8 rounded-lg",
};

export const Button = forwardRef<HTMLButtonElement, ButtonProps>(
  function Button(
    {
      variant = "primary",
      size = "md",
      pressScale = 0.93,
      ripple = false,
      className,
      children,
      onPointerDown,
      ...rest
    },
    ref,
  ) {
    const reduce = useReducedMotion();
    const canHover = useHoverCapable();
    const [ripples, setRipples] = useState<Ripple[]>([]);
    const nextId = useRef(0);

    const handlePointerDown = useCallback(
      (event: PointerEvent<HTMLButtonElement>) => {
        if (ripple && !reduce) {
          const rect = event.currentTarget.getBoundingClientRect();
          const size = Math.max(rect.width, rect.height) * 2;
          const id = nextId.current++;
          setRipples((prev) => [
            ...prev,
            {
              id,
              x: event.clientX - rect.left,
              y: event.clientY - rect.top,
              size,
            },
          ]);
        }
        onPointerDown?.(event);
      },
      [ripple, reduce, onPointerDown],
    );

    return (
      <motion.button
        ref={ref}
        type="button"
        whileTap={reduce ? undefined : { scale: pressScale }}
        whileHover={reduce || !canHover ? undefined : { scale: 1.02 }}
        transition={SPRING_PRESS}
        onPointerDown={handlePointerDown}
        className={cn(
          "inline-flex items-center justify-center font-medium select-none",
          "transition-colors",
          "disabled:pointer-events-none disabled:opacity-50",
          ripple && "relative overflow-hidden",
          VARIANT_CLASS[variant],
          SIZE_CLASS[size],
          className,
        )}
        {...rest}
      >
        {ripple && !reduce ? (
          <span className="pointer-events-none absolute inset-0 overflow-hidden rounded-[inherit]">
            <AnimatePresence>
              {ripples.map((r) => (
                <motion.span
                  key={r.id}
                  className="absolute rounded-full bg-current"
                  style={{
                    left: r.x,
                    top: r.y,
                    width: r.size,
                    height: r.size,
                    x: "-50%",
                    y: "-50%",
                  }}
                  initial={{ scale: 0.05, opacity: 0.3 }}
                  animate={{ scale: 1, opacity: 0 }}
                  exit={{ opacity: 0 }}
                  transition={{ duration: 1.6, ease: EASE_OUT }}
                  onAnimationComplete={() =>
                    setRipples((prev) => prev.filter((x) => x.id !== r.id))
                  }
                />
              ))}
            </AnimatePresence>
          </span>
        ) : null}
        {children}
      </motion.button>
    );
  },
);

export const ButtonLink = forwardRef<HTMLAnchorElement, ButtonLinkProps>(
  function ButtonLink(
    {
      variant = "primary",
      size = "md",
      pressScale = 0.93,
      className,
      children,
      ...rest
    },
    ref,
  ) {
    const reduce = useReducedMotion();
    const canHover = useHoverCapable();

    return (
      <motion.a
        ref={ref}
        whileTap={reduce ? undefined : { scale: pressScale }}
        whileHover={reduce || !canHover ? undefined : { scale: 1.02 }}
        transition={SPRING_PRESS}
        className={cn(
          "inline-flex items-center justify-center font-medium select-none",
          "transition-colors",
          VARIANT_CLASS[variant],
          SIZE_CLASS[size],
          className,
        )}
        {...rest}
      >
        {children}
      </motion.a>
    );
  },
);
components/motion/button/magnetic.tsx
"use client";

import { forwardRef } from "react";
import { Magnetic } from "../magnetic";
import { Button, type ButtonProps } from "./base";

export interface MagneticButtonProps extends ButtonProps {
  /** Magnetic pull strength. Default 0.25. */
  strength?: number;
  /** Class applied to the magnetic wrapper. */
  magneticClassName?: string;
}

export const MagneticButton = forwardRef<HTMLButtonElement, MagneticButtonProps>(function MagneticButton(
  { strength = 0.25, magneticClassName, children, ...rest },
  ref,
) {
  return (
    <Magnetic strength={strength} className={magneticClassName}>
      <Button ref={ref} {...rest}>
        {children}
      </Button>
    </Magnetic>
  );
});
components/motion/button/stateful.tsx
"use client";

import { Check, Loader2, X } from "lucide-react";
import {
  AnimatePresence,
  motion,
  useReducedMotion,
  type Variants,
} from "motion/react";
import {
  forwardRef,
  type ReactNode,
  useEffect,
  useLayoutEffect,
  useRef,
  useState,
} from "react";
import { EASE_OUT, SPRING_SWAP } from "@/lib/ease";
import { Button, type ButtonProps } from "./base";

export type ButtonState = "idle" | "loading" | "success" | "error";

export interface StatefulButtonProps extends Omit<ButtonProps, "children"> {
  state?: ButtonState;
  children: ReactNode;
  loadingText?: ReactNode;
  successText?: ReactNode;
  errorText?: ReactNode;
  icon?: ReactNode;
}

const CASCADE_STAGGER = 0.025;
const CASCADE_OFFSET = 14;
const ROLL_BLUR = "blur(6px)";

const CASCADE_LETTER_VARIANTS: Variants = {
  initial: { opacity: 0, y: CASCADE_OFFSET, filter: ROLL_BLUR },
  static: { opacity: 1, y: 0, filter: "blur(0px)" },
  animate: (delay: number = 0) => ({
    opacity: 1,
    y: 0,
    filter: "blur(0px)",
    transition: {
      y: { ...SPRING_SWAP, delay },
      opacity: { duration: 0.2, ease: EASE_OUT, delay },
      filter: { duration: 0.2, ease: EASE_OUT, delay },
    },
  }),
  exit: (delay: number = 0) => ({
    opacity: 0,
    y: -CASCADE_OFFSET,
    filter: ROLL_BLUR,
    transition: { duration: 0.16, ease: EASE_OUT, delay: delay * 0.5 },
  }),
};

const ICON_VARIANTS: Variants = {
  // Width collapses too, so the icon adds/removes its own space smoothly
  // instead of popping the row width in a single frame.
  initial: { opacity: 0, width: 0, scale: 0.7, filter: ROLL_BLUR },
  animate: {
    opacity: 1,
    width: "1.5rem",
    scale: 1,
    filter: "blur(0px)",
    transition: SPRING_SWAP,
  },
  exit: {
    opacity: 0,
    width: 0,
    scale: 0.7,
    filter: ROLL_BLUR,
    transition: { duration: 0.16, ease: EASE_OUT },
  },
};

function IconSlot({ keyId, children }: { keyId: string; children: ReactNode }) {
  const reduce = useReducedMotion();
  const [mounted, setMounted] = useState(false);
  useEffect(() => setMounted(true), []);
  const motionReady = mounted && reduce === false;
  return (
    <motion.span
      key={keyId}
      variants={ICON_VARIANTS}
      initial={motionReady ? "initial" : false}
      animate={motionReady ? "animate" : { opacity: 1 }}
      exit={motionReady ? "exit" : { opacity: 0 }}
      transition={motionReady ? undefined : { duration: 0.15 }}
      className="inline-grid shrink-0 place-items-center overflow-hidden"
    >
      {children}
    </motion.span>
  );
}

function TextSlot({
  value,
  children,
}: {
  value: string;
  children: ReactNode;
}) {
  const reduce = useReducedMotion();
  const [mounted, setMounted] = useState(false);
  useEffect(() => setMounted(true), []);
  const motionReady = mounted && reduce === false;
  const measureRef = useRef<HTMLSpanElement>(null);
  const [width, setWidth] = useState<number>();
  const label = typeof children === "string" ? children : null;
  const cascade = label !== null;

  // Measure strings with the same per-letter layout as the cascade. Measuring
  // the whole string preserves kerning, which can make it narrower than the
  // inline-block letters and clip the final glyph during the width animation.
  useLayoutEffect(() => {
    const nextWidth = measureRef.current?.offsetWidth;
    if (!nextWidth) return;
    setWidth((current) => (current === nextWidth ? current : nextWidth));
  });

  return (
    <motion.span
      initial={false}
      animate={{ width }}
      transition={motionReady ? SPRING_SWAP : { duration: 0 }}
      className="relative inline-block overflow-hidden whitespace-nowrap align-bottom"
    >
      <span
        ref={measureRef}
        aria-hidden
        className="invisible inline-block whitespace-nowrap"
      >
        {cascade
          ? label.split("").map((char, index) => (
              <span
                // biome-ignore lint/suspicious/noArrayIndexKey: position is the slot identity.
                key={index}
                className="inline-block whitespace-pre"
              >
                {char}
              </span>
            ))
          : children}
      </span>

      {cascade ? (
        <>
          <span className="sr-only">{label}</span>
          <AnimatePresence initial={false}>
            <motion.span
              key={`cascade-${value}`}
              aria-hidden
              initial={motionReady ? "initial" : false}
              animate={motionReady ? "animate" : "static"}
              exit={motionReady ? "exit" : undefined}
              className="absolute left-0 top-0 inline-block whitespace-pre"
            >
              {label.split("").map((char, index) => (
                <motion.span
                  // biome-ignore lint/suspicious/noArrayIndexKey: position is the slot identity.
                  key={index}
                  custom={index * CASCADE_STAGGER}
                  variants={CASCADE_LETTER_VARIANTS}
                  className="inline-block whitespace-pre will-change-[opacity,filter,transform]"
                >
                  {char}
                </motion.span>
              ))}
            </motion.span>
          </AnimatePresence>
        </>
      ) : (
        <AnimatePresence initial={false}>
          <motion.span
            key={`text-${value}`}
            initial={
              motionReady
                ? { opacity: 0, y: 14, filter: ROLL_BLUR }
                : false
            }
            animate={
              motionReady
                ? { opacity: 1, y: 0, filter: "blur(0px)" }
                : { opacity: 1 }
            }
            exit={
              motionReady
                ? { opacity: 0, y: -14, filter: ROLL_BLUR }
                : { opacity: 0 }
            }
            transition={motionReady ? SPRING_SWAP : { duration: 0.15 }}
            className="absolute left-0 top-0 inline-block will-change-[opacity,filter,transform]"
          >
            {children}
          </motion.span>
        </AnimatePresence>
      )}
    </motion.span>
  );
}

export const StatefulButton = forwardRef<HTMLButtonElement, StatefulButtonProps>(function StatefulButton(
  {
    state = "idle",
    children,
    loadingText = "Loading",
    successText = "Done",
    errorText = "Try again",
    icon,
    disabled,
    ...rest
  },
  ref,
) {
  const isBusy = state === "loading";
  const stateText =
    state === "loading"
      ? loadingText
      : state === "success"
        ? successText
        : state === "error"
        ? errorText
        : children;
  const textKey =
    typeof stateText === "string" ? `${state}-${stateText}` : state;

  return (
    <Button ref={ref} disabled={disabled || isBusy} aria-busy={isBusy} whileHover={undefined} {...rest}>
      <span
        aria-live="polite"
        className="relative inline-flex items-center justify-center overflow-hidden"
      >
        <AnimatePresence initial={false}>
          {state === "loading" ? (
            <IconSlot keyId="loading-icon">
              <Loader2 className="h-4 w-4 animate-spin" />
            </IconSlot>
          ) : null}
          {state === "success" ? (
            <IconSlot keyId="success-icon">
              <Check className="h-4 w-4" />
            </IconSlot>
          ) : null}
          {state === "error" ? (
            <IconSlot keyId="error-icon">
              <X className="h-4 w-4" />
            </IconSlot>
          ) : null}
        </AnimatePresence>

        <TextSlot value={textKey}>{stateText}</TextSlot>

        <AnimatePresence initial={false}>
          {state === "idle" && icon ? (
            <IconSlot keyId="idle-icon">{icon}</IconSlot>
          ) : null}
        </AnimatePresence>
      </span>
    </Button>
  );
});
lib/hooks/use-hover-capable.ts
"use client";

import { useEffect, useState } from "react";

/**
 * Returns true only on devices that have a true hover (mouse / trackpad).
 * Touch devices fire phantom `:hover` on tap that sticks until tap-elsewhere
 * — gate hover-only effects (scale lifts, magnetic pulls) behind this.
 */
export function useHoverCapable() {
  const [canHover, setCanHover] = useState(false);

  useEffect(() => {
    if (typeof window === "undefined" || !window.matchMedia) return;
    const mq = window.matchMedia("(hover: hover) and (pointer: fine)");
    const update = () => setCanHover(mq.matches);
    update();
    mq.addEventListener?.("change", update);
    return () => mq.removeEventListener?.("change", update);
  }, []);

  return canHover;
}
components/motion/magnetic.tsx
"use client";

import { motion, useMotionValue, useReducedMotion, useSpring } from "motion/react";
import { useRef, type ReactNode } from "react";
import { SPRING_MOUSE } from "@/lib/ease";
import { useHoverCapable } from "@/lib/hooks/use-hover-capable";
import { cn } from "@/lib/utils";

export interface MagneticProps {
  children: ReactNode;
  strength?: number;
  className?: string;
}

export function Magnetic({ children, strength = 0.35, className }: MagneticProps) {
  const ref = useRef<HTMLDivElement>(null);
  const reduce = useReducedMotion();
  const canHover = useHoverCapable();
  // Decorative cursor-follow: skip on touch (phantom hover) and reduced motion.
  const enabled = !reduce && canHover;
  const x = useMotionValue(0);
  const y = useMotionValue(0);
  const sx = useSpring(x, SPRING_MOUSE);
  const sy = useSpring(y, SPRING_MOUSE);

  const onMove = (e: React.MouseEvent<HTMLDivElement>) => {
    const el = ref.current;
    if (!el || !enabled) return;
    const rect = el.getBoundingClientRect();
    x.set((e.clientX - rect.left - rect.width / 2) * strength);
    y.set((e.clientY - rect.top - rect.height / 2) * strength);
  };

  const onLeave = () => {
    x.set(0);
    y.set(0);
  };

  return (
    <motion.div
      ref={ref}
      onMouseMove={onMove}
      onMouseLeave={onLeave}
      style={{ x: sx, y: sy }}
      className={cn("inline-block", className)}
    >
      {children}
    </motion.div>
  );
}

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